I'm trying to balance it so most players do not win on their 1st run, but will find success after 2-4 attempts to get a good sense of skill-progression and achievement. How many runs it takes players to get their 1st victory (again, Normal mode only). The proportion of players who win their 1st run (Normal mode). Currently is much lower than any other boss.Ģ. For these changes there are 3 main stats I've been looking at:ġ. This difficulty balance is based off our gathered statistics for new players playing on Normal difficulty. Experienced players tend to be the loudest over on discord - and certainly help us weed out some broken strategies and Cataclysm exploits. ![]() We certainly don't try to balance Normal difficulty mode for pro players. Just to let you know a little bit about the process.
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